GameMaker Essentials [PDF]
作 者:Nathan Auckett
出版社:-
出版年:2015
ISBN:1784396125
版 本:第 1 版
页 数:154 页
书籍介绍GameMaker: Studio is a great game engine that can be used to publish games to a variety of platforms. It is one of the most versatile game creation tools for professional and beginner game developers alike.
Starting with the basics of learning how to install GameMaker, this book will take you all the way through to publishing your games online. Compiled with detailed instructions and images, this book starts by showing you how the GameMaker: Studio interface looks and works. After this, you'll move on to learning about resources such as sprites, paths, sounds, and more available in GameMaker, and what each resource is used for. We then move into the GameMaker Language (GML) and learn programing techniques including how variables are set up and what functions are and how they work. You'll understand how to manipulate GameMaker resources using GML. Following this, you will then make your very first GameMaker game using a combination of resources and programing techniques, and learn how to advertise your game and generate revenue and publicity for it. You can then export and publish your games across desktop and mobile platforms.
Who This Book Is For
This book is for users experienced with game development who now want to learn how to develop games in GameMaker: Studio in a fast-paced way.
资源链接
GameMaker Essentials 9781784396121, 1784396125.pdf: http://545c.com/file/15677019-230842570标签
Game ProgrammingITProgrammingComputer
发布日期
2018-09-06
擦亮日期
2018-09-06