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Gumroad - Fuze 07 Part 2 - Hard Surface Modeling Workflow with Maya 2017

Gumroad - Fuze 07 Part 2 - Hard Surface Modeling Workflow with Maya 2017.jpg

Duration 6h Project Files Included MP4


Title: Gumroad – Fuze 07 Part 2 – Hard Surface Modeling Workflow with Maya 2017


Info:

In Fuze07 I share with you all my workflow from scratch!


Here you have about 6 hours of video, in realtime and fully record in English about my LookDev/Shading workflow, fully procedural inside Maya 2017.


Here we will fully texture the asset in Maya without any external soft. To explain the process we will take time to first work on a simple asset, the bullet, to understand how to deal with Hypershade, set the LookDev etc…


Then in a second part we will apply more in depth this technique on our Mech asset.


The tutorial is record on Maya 2017 and Arnold Render.


One more time, this is the part 2


资源链接
tmaya201801200929.part01.rar: http://545c.com/file/583850-235584988
tmaya201801200929.part02.rar: http://545c.com/file/583850-235592041
tmaya201801200929.part03.rar: http://545c.com/file/583850-235591920
tmaya201801200929.part04.rar: http://545c.com/file/583850-235603571
tmaya201801200929.part05.rar: http://545c.com/file/583850-235601823
tmaya201801200929.part06.rar: http://545c.com/file/583850-235622170
tmaya201801200929.part07.rar: http://545c.com/file/583850-235619086
tmaya201801200929.part08.rar: http://545c.com/file/583850-235869170
标签

玛雅教程cgaeo

发布日期

2018-02-28

擦亮日期

2018-02-28

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